1. Requirements:
The prerequisite for unlocking the combat simulator is:
- Espionage (15)
You should try to unlock the simulator as soon as possible to avoid unnecessary losses, especially when attacking nomad camps at the beginning of the game.
2. Functions of the combat simulator:
- Simulation of the battle outcome:
a battle outcome is simulated for both opponents.
- Loot simulation:
shows how much loot is available (information about opponent's resources is necessary, it can be exported).
3. Filling-in instructions:
- Automatic filling of the fields by double-clicking:
Double-click on "Attacker" or "Defender" in the battle simulator to fill in the fields with all troops stationed in own city or with building and research levels.
- Loading espionage results into the battle simulator:
With the help of the "Load into simulator" icon available for combat and espionage reports, the reports can be loaded directly into the simulator.
This icon is located in the upper right corner of the combat or espionage reports.
So if you have a spy report, it can be conveniently loaded into the simulator with the click of a button.
- Export/import data:
To save yourself time entering data, you should use the "Export/Import Data" functions. So if you have a battle simulation that you might need later, you can save it as a file on your PC using the "Export" button. If you need these results later, you can press the "Import" button, select the saved file and load it directly into the simulator.
- Other input fields of the battle simulator: Luck
- The luck factor means higher combat power (1% luck = +1% combat power).
- The max. value of this factor is 10%, the min. value - 0%.
- Luck is defined by the expansion level of the Sun Villa plus luck bonuses (if any). However, the expansion level of the Sun Mansion (+ bonuses, e.g. as rewards for quests or the seasonal effects) only sets the upper limit of the actual luck factor; the actual luck value is a random value that varies from battle to battle. It varies between the lower and upper limits, i.e. between 0% and the expansion level of the Sun Mansion (plus other bonuses, if any).
Luck in Combat Simulator:
In simulations, luck is important in that it can mean +/-10% combat power and thus significantly affect the combat outcome.
To calculate the highest possible losses, it is recommended to enter the highest luck value for the opponent's troops (10%) and the lowest value (0%) for own troops. It is not necessary to enter the seasons in this case.